This fixes a bug in which
- firing full auto
- releasing the trigger momentarily overlapping with a trigger polling event, thus initiating drivetrain deceleration in preparation for firing to end
- pulling the trigger again during the deceleration
-would incorrectly be trapped by the disconnector and do nothing until the trigger was reset, as if it were a continuing trigger-down state after a burst or semi shot has been fired. This little death slot could be found when thrashing a blaster with "stop and go" type input on full auto. Plenty of players may make inputs like this, including me, under pressure.
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