As I alluded to before, I think it's time for a revisit of this subject. After all, between when I started and now, the capabilities of the equipment have improved tremendously. Back then, there was plenty of reason to laugh. Nowadays? Well, me and my Tacmod with a mag of koosh are a match for any blowgun, ask any TBNC'er. Time to reassess.
|Camera shows reticle smaller than actual size.|
This is not only really tacticool which is always welcome in the stock class, but I am liking it at least for the closer quarters on pure effectiveness. It is still zeroed at 35' with koosh. I hung up a T-shirt for a target and landed some hits on it from as far away as I could, no problem. My battery is even a bit low on the TM, probably a few missing fps there.
Not bad at all. For what they used to say about optics on stock class guns being as worthless as a Nerf faux scope, not bad at all.
We do get into long, droppy ranges outdoors. The 110-120fps koosh shoots decently flat but I do use all of the effective range, and some of that needs a good dose of elevation on it.
Some testing is going to be needed to determine several important nerf-relevant bits of information: where I should optimally zero (the longest reasonably-flat-shooting range); at what range I must aim at heads to hit center mass (because heads are convenient and dimensionally predictable), and at what range I must now transition away from aiming and back to lobbing offhand.
Plus, what games I run this in. CQB/indoor is a given, speedball type cover is a given unless very sparse, open fields are probably a no since it's all max range standoffs. HvZ? Woods? Wildcard they are. Will have to see.
And the reticle brightness. I am still a bit concerned there.